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Application.GetResourceStream

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Application.GetResourceStream <Window x:Class="BinaryResources.Window1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="BinaryResources" Height="240" Width="240"> <Grid> <Image Source="c:/image.gif" /> </Grid> </Window> //File:Window.xaml.cs using System; using System.Collections.Generic; using System.Text; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging; using System.Windows.Shapes; using System.IO; using System.Reflection; using System.Diagnostics; using System.Threading; using System.Resources; using System.Collections; using System.Windows.Resources; namespace BinaryResources { public partial class Window1 : System.Windows.Window { public Window1() { InitializeComponent(); Uri resourcePath = new Uri("file:///c:/image.gif", UriKind.Relative); StreamResourceInfo ri = Application.GetResourceStream(resourcePath); Stream data = ri.Stream; // data; } } }